Showing posts with label programming. Show all posts
Showing posts with label programming. Show all posts

Monday, March 2, 2015

Easiest Software to Write

One of my most difficult goals on the bucket list to achieve, at least as I first conceived it, is to have 10,000 people use software I have written.  It's not that I doubt I can learn the skills, but rather I don't have the motivation to work in any programming language.  It drives me nuts that programming is an endless treadmill of the-next-best-thing-to-make-work-so-much-easier(!!!).  You keep pursuing enough things to make your work easier, and your work ends up a lot more difficult.  And no one seems to get this.  It is very un-dao.  

Here's my planned hack: I will write the software for a new home page, which will also be a collection of 1.) my longer works and 2.) my aphorisms.  Then, I just need to get 10,000 to go there in my separate quest to go viral so I can help others with time management and environmental issues.   

A blog is something easy to write, and by coding it myself, I can avoid all the add ons, privacy violations, and general b.s. (like facebook) that make the internet an ever-worsening experience.  

I will write it myself to start it simple, keep it simple, and avoid it ever getting complicated.

Time for more philosophy: for a while, my thoughts have had a central theme of decluttering.  This blog really started going into high gear last summer when I had decluttered so much that the void was too big.  So it is possible to be too declutered.  But society is far, far too unbalanced in the other direction.

My software, even though it is just a humble webpage, will thus have a purpose: to combine the fact that we are interconnected, so that the ideas I want to share can reach as large of an audience possible, but to do so in a way that is only an improvement in their life, and not an extension of dominate force of our time: consumerism.

Monday, February 2, 2015

A Potentially Low-Hanging Fruit: a Mobile App

It has recently occurred to me that I have a relatively easy goal on my bucket list  that I have been overlooking: make a mobile app.

The goal was born out of commercials for The Internship which misleadingly cut parts of the movie to make it seem like the two bro/buds had a challenge to make an app by themselves.  That made me think that, yeah, that seemed possible, but, yeah, it sure would seem impressive to an outsider if someone did that.

After putting it on my list, however, I have suffered from the rigid thinking of my goal of getting 10,000 people to use my software, so I have been thinking I have to make something good/useful that could scale up, which if anything has frozen me up.

I could just find a quicker path to making some kind of prototype app!  Do this, and I can cross off another goal on what was once a daunting list, but I see as now simply moving one step at a time and trying to use some clever thought from time to time.

Ideas for a prototype mobile app: 1.) a program that will play closed Chinese-Poker with the user 1B.) a program that will play closed Chinese-Poker for low hands against you 2.) a program for using a tiny-core of Esperanto and then the ability to use a different online dictionaries to allow people to do a quick and dirty method of communicating.

I see now that these apps could be made fairly quickly, once I commit to the process.